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Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Youll jump right into the 3ds Max pipeline—from preproduction through postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to mastering poly modeling techniques and lighting final renders, youll get a solid grounding in 3ds Max 2008. Build the knowledge you need for game, film, and TV production. Includes a companion CD.
A Helpful Book for Beginners!!
This book is a great introduction to 3ds MAX. After reading just a few chapters I felt comfortable and confident using the program. It is easy to read and cuts to the chase on how to use the tools. I don't know what kind of person would have any problems with this book, but it is a direct approach to teaching 3ds MAX that is easy to follow.
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